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Character animations doesnt match with the ones in blender

So I am trying to animate my character (I animated it in blender then exported it in unity) but when I try to set it up with the generic rig the hands are not closed as I made them in blender. I made...

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Playing audio from streaming assets - how do I stop error being thrown if...

Hiya, I'm playing audio files from the streaming assets folder. If the file I'm looking for isn't there, I don't want an error to be thrown, but instead I just want to log a message to the console. I...

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How can I show a prompt for the user when my standalone application crashes?

I have a standalone Linux application that requires graphic drivers to be installed properly. But if these are not found the application crashes immediately after launch without any error messages...

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Bolt - InvalidOperationException - Variable not found

Hi, I'm using Bolt (1.4.15) I added variable to the gameobject "MoveSpeed": ![alt text][1] ---------- Then I passed this variable to input "force" in the flow graph: ![alt text][2] ---------- And then...

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get_fullResolution() index outside the bounds of the array exception

Updated to 2020.3.3f1 version, updated HDRP to latest version (10.4.0) and got next infinitely spamming in editor error (even at empty new Scene): IndexOutOfRangeException: Index was outside the bounds...

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Directory not found exception with existing path when trying to build

When i try to build i get the Directory Not Found Error while trying to path towards Assembly-CSharp.dll I also get an error that says Error building player because scripts have compile errors in the...

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StackOverflowException: The requested operation caused a stack overflow.

I'm trying to make recursive function with hoops but I don't know how else write:> Way[way].BuildHallway(way, hoop); using UnityEngine; using System.Collections; using System.Collections.Generic;...

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UI Text isn't updating text on Button click during the gamePlay [Read...

![alt text][1]I have a Button prefab that i am using to dynamically create buttons using script. I also have a text field UI to show the result on that. I have a script attached to these buttons &...

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use unity 2019.1.14f build android apk,some 5g android device occur...

I am using TcpSocket , 4g wifi which are fine to connect tcp server. but some 5g android device can not connect to server, exception are : Exception: System.Net.Sockets.SocketException (0x80004005):...

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System.NotSupportedException: This protocol version is not supported

when use TcpClient connect function, this exception happen. My code work on wifi , 4g , and ios 5g, but some android device which is on 5g signal get this exception, any one can help me? I try use new...

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Getting "TlsException: Handshake failed" when I execute transaction method to...

Hi, I'm trying to use third party cloud DB (Neo4j Aura), so I added .net version of the db access driver from the DB company(Neo4j) in my unity project and ran some queries. It worked fine in Unity...

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Enoent error: diskusage.node not found when starting Unity Hub

Hello! i have recently downloaded Unity Hub to make some games. However, on opening the Unity Hub, i seem to be getting this error![alt text][1] (see photo attached). i have seen another unity answer...

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DirectoryNotFoundException when using test runner in a Standalone build

Hey guys, when testing my game, I need to read some files, which are placed in the same folder as the scripts of my playmode tests. 1. By clicking on "Run All" in the Unity Test Runner everything works...

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StartCoroutine() causes NullReferenceException when scenes are changed.

Exception: NullReferenceException: Object reference not set to an instance of an object FlowEvent+d__34.MoveNext () (at Assets/Scripts/Hex/Imports/Death Of A Pet/FlowEvent.cs:266)...

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UnityEngine.UI.Selectable.OnValidate null reference

Hi, I just got the following exception when playing my game from unity: "NullReferenceException UnityEngine.UI.Selectable.OnValidate () (at...

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How to order execution of code chunks?

I have the following code (*do not pay attention that the code is repetitive*). There are 3 blocks of code, each one makes a screenshot of a scene (with the same name "screen.jpg") from a different...

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Native Collection not disposed, memory leak and Jobs issue ?

[EDIT] the logs, saved as .txt are download as a .txt.jpeg ...somehow ? You need to correct the file name to open it. Hi, First of all, I wish you all the best for this new year. Kindness, money, great...

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Does anyone understand why I keep getting "ArgumentOutOfRangeException" from...

## **My Goal** ## My goal is to get a random platform to spawn, but if the max uses is reached then delete it from my list to prevent spawning my platform more times than others. If there is only 1...

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im getting a serialization exception eror in my load method

using System.Runtime.Serialization.Formatters.Binary; using UnityEngine; using System.IO; public static class SaveSystem { public static void SaveData(Calculator calculator) { BinaryFormatter formatter...

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Can't Read CSV from Download Folder in Android Device (C# Unity)

**My C# code for read CSV from Download folder in Android device** public class ReadCSVInDownloadFolder : MonoBehaviour { public TMP_Text Text; private string path; private void Awake() { try { path =...

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"Assertion failed: Invalid worldAABB. Object is too large or too far away...

Hi, in my project sometimes run into the worldAABB error. Unfortunately this error is **not beeing logged** from my DebugLogger (logs Exceptions in txt-file). For caching the exceptions I listen to:...

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Random Unity authentication failure at mobile game startup

I recently released a new version of my mobile game on IOS and Android. The game app includes code that detects and reports C# exceptions via email. Since releasing the app, I've received five reports...

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Having Trouble with NullRefence Excpetion OnParticleCollision

What I am trying to achine is OnParticle collision retrieve a public variable stored on the script called Tower to then subtract that from the current units health which sounds simple in theory just...

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Unknown error regarding UnityEngine.AddressableAssets

Hello everyone! First things first, I have to say that I'm kind of a beginner with Unity so the words that I'll use may be wrong or not refer to what I want to explain (Additionnally, I'm not a native...

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Unhandled Exception: Grpc.Core.RpcException: Status(StatusCode="Cancelled",...

I'm getting this compiler error when I open my project (upgraded it from the previous version [2022.1.23f1] to the latest version [2022.2.0f1]). what does this mean, and how could I fix it? Unhandled...

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Many UnauthorizedAccessException after setting up Perforce

Hi! I just set up Perforce with my project, and all seems to work fine. However when now working in Unity, there are 'UnauthorizedAccessException' occurring. For example when opening a script file....

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I can not to build the game on android. Exception in thread "main"...

When I try to build my android game on unity I have this problem: When I test the game via unity remote problem has not exist. Android SDK and Android platform already has been installed on my pc via...

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Can't build App Bundle

Hi all, I am trying to build an App Bundle version of my game. I've been doing this for over 2 months now without any problems but suddenly I get this error no matter what I do: FileNotFoundException:...

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Are there any cases in that unity ignores the exception and runs the next code?

Hi, there. I have a question about unity error/exception that sometimes ignores. void Awake() { /* * do something... */ // Set title text titleObject.SetTitle("..."); } My code is just like this....

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Null reference error onSceneLoaded

> *"MissingReferenceException: The object of type 'Tilemap' has been> destroyed but you are still trying to> access it. Your script should either> check if it is null or you should not>...

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