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Error processing web request: Status code 500

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Hi, I'm trying to call a simple "Hello World" method in a .NET web service from a script in my Unity project. On running the Unity application in the editor, it makes it to the point of calling service.HelloWorld() and then I receive the following error: *WebException: There was an error on processing web request: Status code 500(InternalServerError): Internal Server Error System.ServiceModel.Channels.HttpRequestChannel+HttpChannelRequestAsyncResult.WaitEnd ()* The **script code** is as follows: using UnityEngine; using System; using System.ServiceModel; using System.Collections; public class clsWebServiceTest : MonoBehaviour { // Use this for initialization void Start () { MyWebServiceSoapClient service = new MyWebServiceSoapClient(new BasicHttpBinding(), new EndpointAddress("http://localhost:57937/MyWebService.asmx")); service.Open(); Debug.Log ("State: " + service.State); Debug.Log ("Endpoint: " + service.Endpoint); Debug.Log ("Type: " + service.GetType()); Debug.Log ("Inner Channel: " + service.InnerChannel); string hello = service.HelloWorld(); Debug.Log(hello); service.Close(); } } This is my **web service code**: Imports System.Web.Services Imports System.Web.Services.Protocols Imports System.ComponentModel ' To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. ' _ _ _ _ Public Class MyWebService Inherits System.Web.Services.WebService _ Public Function HelloWorld() As String Return "Hello World" End Function End Class And finally, the **web.config** for the service

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