Hi I'm trying to build Windows Store UWP's app with the last version of unity. Unity make the build, and running it in desktop works. In the emulators works too. But when i build for ARM's cpu on the device (lumia 930 windows10 mobile 10.0.10586.318) visual studio warns me that "appCallbacks = new AppCallbacks();" throws a FileNotFound exception. I can press continue, but then app crashes...someone can help me?
P.s: sorry for my bad english
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