I'm using Mac OS. I run my project Unity on Editor with turn off internet.
When I call funtion:
mDatabaseRef.UpdateChildrenAsync(childUpdates);
Firebase show more error about WebSocket exception, image below:
![Websocket Exception when start Unity Editor in Offline Mode][1]
[1]: /storage/temp/100855-screen-shot-2017-08-29-at-24047-pm.png
I had run quick sample project about Firebase on Unity: I received same issue.
Have someone has same issue? Can you help me solve it?
Thanks !
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